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Computing

Our Computing Curriculum is taught from Reception to Year 6 and children learn numerous skills. These skills are built upon year on year, until the end of year Key Stage Two where children will emerge accomplished in many aspects of computing. Within the computing curriculum children learn both through completing projects and taught units of work, where key skills are taught and developed, and through using their computing skills to support learning in other curriculum areas.  Children in all key stages learn computer programming and coding, testing and debugging their apps as they go.

 

As part of our ongoing learning we teach a program of e-safety sessions to help children become more confident in keeping safe when they are online.

 

To support learning,  we have a variety of resources.  Children have access to both laptops and iPads which can be used both in lessons and in group work activities.  Other resources also include cameras, voice recorders, beebots and programmable toys; and data loggers. Each classroom also has access to interactive whiteboards, cameras and visualizers.

 

Here are some useful links to support learning at home:

KS1 and KS2 Computing National Curriculum

 

Interactive games and Links:

Dance Mat Typing (BBC)

 

Programming:

Tynker

Scratch Jnr for KS1 (will run on any iPad or tablet but will need to be downloaded)

Scratch 2.0 for KS2

 

Advice about keeping safe online:

NSPCC Keeping Safe Online

Guides To Keeping Safe Online by West Yorkshire Police

Internet Matters Support

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